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<第3回>3D人と選ぶ、注目のBlenderアドオン!

<第3回>3D人と選ぶ、注目のBlenderアドオン!
  • アドオン
  • エクステンション
  • 初心者向け
2024.10.06 SUN 13:45-14:45

大好評企画「3D人が選ぶ注目のBlenderアドオン」第3回!今回は特別ゲストとして #256fes 創始者の zen 氏をお迎えし、3D人氏、ますく氏と共にBlenderユーザー必見のアドオンを紹介します。

プロフェッショナルたちが選んだアドオンとその理由とは? ぜひお見逃しなく!


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SPEAKERS

CG Artist / TA / Game Developer / CG Bloger

3dnchu

Originally from Okinawa Prefecture. After gaining experience as a Character Modeler and Environment Artist at game development companies, he is currently active as a Technical Artist and Surface Artist specializing in Unreal Engine. He is also well-versed in open-source 3DCG software such as Blender and is dedicated to conveying their appeal and usage. Alongside his professional work, he has been running the CG-related information blog “3D人-3dnchu-” (3D People) for over a decade.

3dnchu.com

twitter.com/ymt3d

CG Artist / CGWORLD researcher

Mask

Born in 1991, graduated from Tama Art University. Gained experience at a company specializing in prototyping and game modeling, then acquired a patent for AI-driven avatar generation technology while working in the R&D department of a major game company before becoming independent. Founded “KATASHIRO+”, a CG studio specializing in modeling for real-time applications such as apps and games. Extensively involved in writing for CGWORLD, focuses on media such as blogs and Fanbox, and provides instruction in 3D modeling, game engines, CG prototyping, and 3D scanning to educational institutions and individuals

256Fes Organizers

zen

A regular company employee. In his personal activities, he publishes courses for people who are just starting with Blender, and organizes “256Fes,” a creative challenge where participants model within a 256 polygon limit.

Video Director / VFX Artist

MC:Rei Wakui(VeAble)

Born in Tokyo. Graduated from the University of Tokyo and its graduate school, where he studied aerospace engineering. He began his journey in video production by creating a music video for a band he formed during his university days. In spring 2021, after a year and a half of production, he released “Everything Lost,” a live-action composite music video where everything except the characters was created in 3DCG. This work, which he single-handedly produced all processes except for filming, became a topic of discussion in various media and won the Excellence Award in the “CM/Promotion Video Category” at the VFX-JAPAN Awards 2022. Since then, he has been utilizing his VFX techniques, mainly in live-action compositing, to handle VFX and direction for music videos of various artists including Yuya Tegoshi, Koda Kumi, and ZUTOMAYO. Furthermore, he is currently active in a wide range of projects, including TV commercials for “Tamagotchi” and web commercials for “MOS Burger” and “TOYOTA.” This translation maintains the structure and content of the original Japanese text, highlighting the creator’s educational background, pivotal works, awards, and current projects in the visual effects and video production industry.

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