Integrating Blender into the Classic Anime Workflow.
- Animation
- VR
- Pre-Visualization
2024.10.05 SAT 15:00-16:00(JST)
※This session is subtitled in English
I created animated shorts for the YouTube channel "Ryan's World" using Blender. I'd like to introduce the production techniques I used for this project. The method is slightly different from conventional 2D animation production.
The content covers a hybrid animation production method combining 2D and 3D animation techniques, as well as incorporating VR equipment. It's an approach that replaces existing 2D anime production processes with Blender-based methods, so I believe it will be informative for both commercial anime professionals and independent creators.
This content should be useful for those in the commercial anime industry as well as individual artists. Please take a look!